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Thread: CWCHEAT 0.2.3 RELEASED

  1. #161
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    oh ok.
    Thanks for the info :D

  2. #162
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    I hate to say this but I think I found a bug in CWCheat 0.2.2 rev D. I've been trying to figure out the health system for US, Ratchet & Clank: Size Matters. My memory card is 4 Gigs so I can take a point of damage, do a dump, take another point of damage, do another dump and so on. I did 25 dumps, turned off the PSP, took the memory card out, attached it to my PC with a memory card reader, copied the dump files into a folder and started searching for a decreasing value with ArtMoney. Each time I failed to find the correct address. Turns out 9 of the 25 files were corrupt. When I finally found the address where the health value is stored this is what it showed for an 8 byte float, the first number is the file, the second number is the value:
    Code:
    00 8388610.04               
    01 3103784.51               
    02 1803550.26               
    03 0000000.00               
    04 0000000.00               
    05 0000000.00               
    06 0000000.00               
    07 0000000.00               
    08 0000000.00               
    09 1027604.13               
    10 0629145.13               
    11 0377487.06               
    12 0220200.78               
    13 0120586.02               
    14 0043253.63               
    15 0014745.56               
    16 7600059763003582580000.00
    17 7600059763003582580000.00
    18 7600059763003582580000.00
    19 0005242.86               
    20 0001802.23               
    21 0000634.88               
    22 0000092.16               
    23 0000011.20               
    24 0000000.86               
    25 0000000.00
    Here's how it looks with 4 byte decimal values:
    Code:
    00 1096810496
    01 1095216660
    02 1094419742
    03 0000000000
    04 0000000000
    05 0000000000
    06 0000000000
    07 0000000000
    08 0000000000
    09 1093622824
    10 1092825906
    11 1092028988
    12 1091232070
    13 1090351264
    14 1088757428
    15 1087163592
    16 1148829696 <-- 
    17 1148829696 <-- value increases & stays the same instead of decreases
    18 1148829696 <-- 
    19 1085569756
    20 1083975920
    21 1082382084
    22 1079446065
    23 1076258394
    24 1072399622
    25 1050924712

  3. #163
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    Quote Originally Posted by MadRat View Post
    I hate to say this but I think I found a bug in CWCheat 0.2.2 rev D. I've been trying to figure out the health system for US, Ratchet & Clank: Size Matters. My memory card is 4 Gigs so I can take a point of damage, do a dump, take another point of damage, do another dump and so on. I did 25 dumps, turned off the PSP, took the memory card out, attached it to my PC with a memory card reader, copied the dump files into a folder and started searching for a decreasing value with ArtMoney. Each time I failed to find the correct address. Turns out 9 of the 25 files were corrupt. When I finally found the address where the health value is stored this is what it showed for an 8 byte float, the first number is the file, the second number is the value:
    Code:
    00 8388610.04               
    01 3103784.51               
    02 1803550.26               
    03 0000000.00               
    04 0000000.00               
    05 0000000.00               
    06 0000000.00               
    07 0000000.00               
    08 0000000.00               
    09 1027604.13               
    10 0629145.13               
    11 0377487.06               
    12 0220200.78               
    13 0120586.02               
    14 0043253.63               
    15 0014745.56               
    16 7600059763003582580000.00
    17 7600059763003582580000.00
    18 7600059763003582580000.00
    19 0005242.86               
    20 0001802.23               
    21 0000634.88               
    22 0000092.16               
    23 0000011.20               
    24 0000000.86               
    25 0000000.00
    Here's how it looks with 4 byte decimal values:
    Code:
    00 1096810496
    01 1095216660
    02 1094419742
    03 0000000000
    04 0000000000
    05 0000000000
    06 0000000000
    07 0000000000
    08 0000000000
    09 1093622824
    10 1092825906
    11 1092028988
    12 1091232070
    13 1090351264
    14 1088757428
    15 1087163592
    16 1148829696 <-- 
    17 1148829696 <-- value increases & stays the same instead of decreases
    18 1148829696 <-- 
    19 1085569756
    20 1083975920
    21 1082382084
    22 1079446065
    23 1076258394
    24 1072399622
    25 1050924712
    unfortunately cwcheat does nothing to dumps. it just tells the sony firmware to write everything in an area of ram to file. this means that either:
    1) your ms is corrupted (do a check of it's file system/format/deep sector check)
    2) the firmware you are using (or another patch or any redirect hook or whathever is loaded in ram) is misbehaving (disable also any faster system might be in place it could be to have bugs)
    3) there is a serius bug in the sdk, try last version which is built with the latest sdk

  4. #164
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    Does the cwcheat supports the Japanese ?
    Cause i have many games that the names are in Japanese and i can't see the name of the game in the cwcheat menu.

  5. #165
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    Gamer IDs

    PSN ID: Hiei-YYH
    when searching float, try using 32bit option, since unknown float search seems to hang cwcheat...

  6. #166
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    who knows how to Download CWcheat 2.3

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