Next you exit the game to XMB and then start it again and check if the Value is still at that Adress.
(Check twice like Santa to make sure it wasn't a fluke)

If it is a DMA Game the value will be at a differnt spot (let's call that one 0x0
YYYYYYY).
Activate USB and rename the first Memdump to make sure it won't be overwritten.
It's time for the second memdump.
Now feed the app with both memdumps and then enter the two adresses
in the field thats next to the memdump the adress was from.
Here we would use 0x0
XXXXXXX with the first memdump
and 0x0
YYYYYYY with the second dump.
As a result you will get a list of adresses that contain pointers that
changed their target in the same range your found adresses differ.
The "Make Cheat Button" will now create you a cheat to the value stored at those adresses.
It might be enough for simple cheats but if you want to get things done faster
you should learn how those cheats work and create them with other Methods.
(I used OOCalc to generate them for me in case of Tag Force)
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