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Thread: [Release] PSPAR to CWCheat Converter 0.22

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    [Release] PSP Action Replay Converter 0.31

    Introduction
    PSP Action Replay converter is a simple application designed to convert the code file of PSP Action Replay into CWCheat or nitePR format. This application is only in the early stages and some of the codes are not converted correctly however I aim to make this application convert the codes as accurately as possible. However to do this I need as much help as possible as I am stuck with some of the more complicated codes. Any help would be much appreciated through the forums, a private message or an e-mail.

    The latest PSP Action Replay file can always be downloaded from [Only registered and activated users can see links. ] if any of you do not know where to get it.

    Feature Summary
    The following features are available in PSP Action Replay Converter:
    • Convert PSP Action Replay code files to CWCheat format (high compatibility).
    • Convert PSP Action Replay code files to nitePR format (low compatibility).

    [Only registered and activated users can see links. ]
    [Only registered and activated users can see links. ]
    [Only registered and activated users can see links. ]
    [Only registered and activated users can see links. ]
    [Only registered and activated users can see links. ]
    [Only registered and activated users can see links. ]
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    Ultima modifica di raing3 : 16th February 2010 alle 11:37

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    This is a nice app, thanks for this. A quick question though:

    If you're the developer, why isn't the program in english also? You seemed to type this post in english quite well. What's the problem then? :D

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    Hmm...

    The program is in english.

    ******************************

    EDIT:

    Here is another quick update v0.25. The changes made are:

    - Added: Conversion of PSPAR code files to nitePR mode (please note that nitePR doesn't support DMA cheats so many of the converted codes will not work, this CANNOT be fixed by me).

    Version 0.25 can be downloaded from [Only registered and activated users can see links. ].
    Ultima modifica di raing3 : 19th March 2009 alle 11:50

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    Hi

    I have test it but if i want convert the Codes to cwcheat he give me this error: Unable to open

    in Mode 1 and Mode 2

    But if i convert it to nitePR it work

    Im have use the version 25

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    Quote Originally Posted by Kyrara View Post
    Hi

    I have test it but if i want convert the Codes to cwcheat he give me this error: Unable to open

    in Mode 1 and Mode 2

    But if i convert it to nitePR it work

    Im have use the version 25
    I get the same error "unable to open" and using .025 also.

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    Yeah I didn't realise that. The whole adding nitePR thing was done quickly and I forget to properly check that CWCheat conversion still worked. I'll have it fixed and probably better nitePR conversion within 24 hours.

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    Quote Originally Posted by raing3 View Post
    Yeah I didn't realise that. The whole adding nitePR thing was done quickly and I forget to properly check that CWCheat conversion still worked. I'll have it fixed and probably better nitePR conversion within 24 hours.

    Thanks for your hard work on this project. I have been waiting on this for quite some time. Can I suggest in your documentations that the pspar_code1.bin file has to be in the / of the memory card for it to run correctly?

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    Quote Originally Posted by raing3 View Post
    Hmm...

    The program is in english.
    I haven't tried it yet myself, just looking at the screen-shot and this text you wrote in the first post:

    Quote Originally Posted by raing3 View Post
    PSPAR Code Manager can be downloaded [Only registered and activated users can see links. ]. This application is not in english. But hopefully this will assist in finding out the remaining unknown bits of the PSPAR code file format.
    Looks like I got confused between this, and your app. My bad.

    Anyway...
    Quote Originally Posted by raing3
    - Added: Conversion of PSPAR code files to nitePR mode (please note that nitePR doesn't support DMA cheats so many of the converted codes will not work, this CANNOT be fixed by me).
    What do you mean nitepr can't do DMA cheats? Seriously?

    Here's a nitepr DMA cheat:
    Code:
    0xFFFFFFFF 0x0069CAB8
    0x00000028 0xFFFFFFFF
    Now here's the same cheat in CWcheat format:
    Code:
    0x6069CAB8 0xFFFFFFFF
    0x00020001 0x00000028
    This should be enough to add nitepr dma conversion. If you need more help, I'd suggest reading the nitepr docs where it explains their format. Basically nitepr can't handle proper addressing, so it uses that initial 0xFFFFFFFF to indicate that you're looking at a DMA cheat. Something like that, at least...

    Now I shall ROFL, as I have earned it.

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    Yeah you got me back . I was reading an older readme of nitePR which stated:

    Where:
    ## = ANY NUMBER, could be FF, 10, 50, etc., whatever it is, NitePR ignores this value for now!!! It will be used later to help create DMA cheats
    AAAAAA = address
    VVVVVVVV = value
    Anyway that doesn't matter anymore. Now I'm worried about converting the joker codes to nitePR format which doesn't seem possible unless the unmodified PSPAR joker address can assist. Here is some example input information, can you convert it to nitePR format (note only the joker part is important), also remember I need to do this in a batch process so it can't be anything game specific it all has to be in the following codes:

    _S ULES-01145
    _G Need For Speed Undercover [EU]
    _C0 Infinite Nitrous (full CWCheat compatible codes)
    _L 00000001 0x10000000
    _L 0x604F78A0 0x00004B00
    _L 0x00020001 0x00000478

    _S ULES-01145
    _G Need For Speed Undercover [EU]
    _C0 Infinite Nitrous (addresses and values have been ripped straight from PSPAR to CWCheat no modifications)
    _L 0xA8C65158 0x00000000 (Begin joker code)
    _L 0x68CF78A0 0x00000000 (DMA code)
    _L 0xB8CF78A0 0x00000000 (DMA code)
    _L 0x00000478 0x00004B00 (DMA code)
    _L 02000000 0x00000000 (End joker code)

    Finally [Only registered and activated users can see links. ] is version 0.27.

    Changes:
    - Fixed: Stupid bug introduct in v0.25 which prevented conversion of PSPAR code files called pspar_codes#.bin
    - Fixed: DMA codes are now converted to nitePR mode.
    - Other: Joker codes are now ommitted from mode 1 of nitePR conversion until a solution is found.

  10. #10
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    Quote Originally Posted by raing3 View Post
    Anyway that doesn't matter anymore. Now I'm worried about converting the joker codes to nitePR format which doesn't seem possible unless the unmodified PSPAR joker address can assist. Here is some example input information, can you convert it to nitePR format (note only the joker part is important), also remember I need to do this in a batch process so it can't be anything game specific it all has to be in the following codes:
    I'm not sure exactly what you mean. You want to know if I personally can convert it? Not off the top of my head, and not without some reference on how nitePR structures things. I don't have that in front of me, and would have to do some research, TBH.

    Don't know if you've seen the cwcheat wiki yet, I would hope you have, but these two pages list all the code types and formats, and button values:
    [Only registered and activated users can see links. ]
    and
    [Only registered and activated users can see links. ]

    Hope this helps for now, I'll see what I can learn about the nitePR code structure, regarding Joker codes. TTYL...

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