Citazione:
Originalmente inviato da gangstamalu
thats pretty cool just how did u figure those out. big diff from bar searching and values changes. i got find were i put that game and go back to start to hack it again.
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lol, well you know how in binary 0 is usualy for false and 1 is usualy for true(well, not really binary, more like just programming languages, if 0 returns, the program terminates and 1 is usualy true, etc.), so for stuff like that, that doesn't really have any values, just to see if it's exuecuted or not. Let's say you press triangle and that menu comes up. A 1 is sent to that certain address when you press triangle and the menu pops up. And when the menu is not there, that address is 0 so it stays the way it is, not executed. Anyway, what I basicly did was when the bar things were up while I was talking to people, I'd go search for one, then finish talking to them and search for 0 then talk to them again and search for 1. Then keep on doing that until I could narrow the addresses down as much as I could, so once I found that address I changed it so when I talked to people that bar thing wasn't there. I could do it for the text to but not even the box would pop up when I did that, I couldn't talk to people at all. Anyway, that's sort of what I'm trying to do with the items, search 1 for a certain item then discard it completely and search for 0 and buy the item again to repeat the proccess @.@ Lot's of stuff to do.