Discussione: Wild Arms X codes?
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Vecchio 18th March 2008, 10:03
Haceldama Haceldama non  è collegato
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For lucky cards and the like you just need to look a little around close (likely above) to the following codes (with the memory editor).

_C0 Heal Berries
_L 0x0149FB7E 0x00000063
_C1 Holy Root
_L 0x0149FB98 0x00000063
_C1 Great Apple
_L 0x0149FB9A 0x00000063
_C1 Ambrosia
_L 0x0149FB9C 0x00000063
_C1 Lucky Card
_L 0x0149FB9E 0x00000063
_C1 Gella Card
_L 0x0149FBA0 0x00000063
_C1 Potential Egg
_L 0x0149FBA2 0x00000063
_C1 Holy Root+1
_L 0x0149FBF2 0x00000063
_C1 Holy Root+2
_L 0x0149FBF4 0x00000063
_C1 Magic Berry
_L 0x0149FBF6 0x00000063
_C1 Magic Berry+1
_L 0x0149FBF8 0x00000063
_C0 Synth Ingredients v3
_L 0x0149FC00 0x00000063
_L 0x0149FC02 0x00000063
_L 0x0149FC04 0x00000063
_L 0x0149FC06 0x00000063
_L 0x0149FC08 0x00000063
_L 0x0149FC0A 0x00000063
_L 0x0149FC0C 0x00000063
_L 0x0149FC16 0x00000063
_L 0x0149FC18 0x00000063
_L 0x0149FC1A 0x00000063
_L 0x0149FC1C 0x00000063
_L 0x0149FC1E 0x00000063
_L 0x0149FC20 0x00000063
_L 0x0149FC22 0x00000063
_L 0x0149FC24 0x00000063
_L 0x0149FC2E 0x00000063
_L 0x0149FC30 0x00000063
_L 0x0149FC32 0x00000063
_L 0x0149FC34 0x00000063
_L 0x0149FC36 0x00000063
_L 0x0149FC38 0x00000063
_L 0x0149FC3A 0x00000063
_L 0x0149FC3C 0x00000063
_C0 12 Scopes
_L 0x0149FC46 0x0000000C
_C0 Dummy Items v2(use this if you used the old outdated synth ingredients code)
_L 0x0149FC0E 0x00000000
_L 0x0149FC10 0x00000000
_L 0x0149FC12 0x00000000
_L 0x0149FC14 0x00000000
_L 0x0149FC26 0x00000000
_L 0x0149FC28 0x00000000
_L 0x0149FC2A 0x00000000
_L 0x0149FC2C 0x00000000
_L 0x0149FC3E 0x00000000
_L 0x0149FC40 0x00000000
_L 0x0149FC42 0x00000000
_L 0x0149FC44 0x00000000

The following are the stats for randomly generating a drifter, make sure to disable them after you are done creating them. Game may freeze if you don't.

_C0 Generic Base Attack
_L 0x008D01DE 0x00000064
_L 0x008D0206 0x00000064
_C0 Generic Base Defense
_L 0x008D01E0 0x00000064
_L 0x008D0208 0x00000064
_C0 Generic Base Magic
_L 0x008D01E2 0x00000064
_L 0x008D020A 0x00000064
_C0 Generic Base Resistance
_L 0x008D01E4 0x00000064
_L 0x008D020C 0x00000064
_C0 Generic Base Aim
_L 0x008D01E6 0x00000064
_L 0x008D020E 0x00000064
_C0 Generic Base Evasion
_L 0x008D01E8 0x00000064
_L 0x008D0210 0x00000064
_C0 Generic Base Reflex
_L 0x008D01EA 0x00000064
_L 0x008D0212 0x00000064
_C0 Generic Base Move
_L 0x008D01EC 0x0000000F
_L 0x008D0214 0x0000000F
_C0 Generic Base Climb
_L 0x008D01EE 0x0000000F
_L 0x008D0216 0x0000000F
_C0 Generic Base Earth Resistance
_L 0x108D01F2 0x000000FF
_L 0x108D021A 0x000000FF
_C0 Generic Base Water Resistance
_L 0x108D01F4 0x000000FF
_L 0x108D021C 0x000000FF
_C0 Generic Base Fire Resistance
_L 0x108D01F6 0x000000FF
_L 0x108D021E 0x000000FF
_C0 Generic Base Lightning Resist
_L 0x108D01F8 0x000000FF
_L 0x108D0220 0x000000FF
_C0 Generic Base HP
_L 0x008D01FA 0x000000FF
_L 0x008D0222 0x000000FF
_C0 Generic Base MP
_L 0x008D01FC 0x000000FF
_L 0x008D0224 0x000000FF
_C0 Generic Base VP
_L 0x008D01FE 0x000000FF
_L 0x008D0226 0x000000FF

edit1:cleaned up the synth item code and added a few more items. you're welcome kensuhan.
edit2: changed the values for the useable items, this'll hopefully keep the inventory from glitching out.
edit3: removed some more dummy items from the synth item list, and updated the dummy item code accordingly.

Ultima modifica di Haceldama : 23rd March 2008 alle ore 05:18.
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