Oooooooh still no code....
But rejoice everybody.
This is the
last status update before initial release.
Expect it to be released during the next 48 hours.

It all depends on how tired and bored I get sorting through the final tasks.
So what had to be done:
- Initial relinking of the jap v3.1+ so all jumps and references were correct.
- Replacement for the Activation Method L+Select/R+Select Listener
- Replacement for the L+Up ASM Listener which really sucked big time!
- Added the L+Down Listener so you can also scroll both ways
- Removal of now useless functions
- Relocating of the exit function to make room for:
- Implementation of a 2nd color for the v1 HP Display to indicate which monsters Stats are selected.
- Again relinking since i had to move the exit

What is still on the List:
- Move all font size and text location variables to a seperate block for customiZations
- rearanging of the displayed stats

- have a look at the code of the other versions to see if I can simply change the display from 'number' to number/number for the stag display.
- make the stag display optional

Inconvinient Changes:
The Monster List is now fixed at 8! Deal with it!
Bugs:
You can scroll out of the monster list into empty spaces.
And if Monster flee or die the places they were at in the logical list will be empty.
This is nothing major! Just continue scroll up or down until the next monster gets selected. (I can live with that)
(I have to stop somewhere... or i'll end up rewriting the whole darn thing...)
A little more on the customiZation part

I initially wanted to link L+Left/Right to a way to change the stat displays.
But It would end up just blowing up the code to 20+ Parts depending on how many displays I would add

So instead I'll give all of you the oppertunity to get creative and create the HPD look you alway wanted!

And even better you can share it by only posting the custom part for others.