So I've used the file editing/comparing functionality in the program ArtMoney (A mem hacker/debugger) to come up with three addresses that I believe contain the points/$ value for Metal Gear Acid 2 (ULUS10077).
Here are the codes I'm adding to the cheat.db, but it's not working (properly):
Codice:
_L 0x002A0DE0 0x0098967F
_L 0x00CC1128 0x0098967F
_L 0x00CC112C 0x0098967F
Once I activate the entry in the code list, and return to the game, *SOMETHING* happens a few seconds later and the points/$ value changes, but not to the 9999999 that I
think it's supposed to.
Am I messing something up? Between the instructions not being clear because of language barriers and people's examples in posts here assuming certain things, I'm still not sure if I'm doing it right.
Any help would be appreciated, and in turn I'll post up some codes once I get the hang of it.
BTW, the cheat finder application that's included with CWcheat is fucking terrible, no offense to the creator. It's unusably slow... it takes 20+ minutes to analyze the dump, whereas i can do the first pass in ArtMoney in under 30 seconds. It's pretty much inexcusable... so sort that out, or point people towards alternatives. I'd imagine it'd be totally discouraging to game hacking newbies.
Again, not trying to step on anyone's toes, but it's more of a critique.