If cwcheat did the cheat finding "live" in-game, rather than doing dumps, and had a built-in debugger, this is where you'd set a breakpoint and trace the money increment/decrement routine.
But it's not that advanced (yet?

) , and truth be told, I'm a bit stumped. Sometimes when I do my first pass, searching for unknown value, I get no results. If I search for the specific value, I get a small number of results, but then nothing on the second pass. It seems unlikely that the money address is 23 different memory locations. So this one's got me puzzled.
The only thing I can think of is that the value that represents say, 38000, is being stored in some other format... not necessarily hex or dec. Or that the on-screen text, and the actual value you
really want are two different things...
It's funny... MGA2 was
much easier, although I was having a bit of trouble finding the in-game 'cost' values and such to poke. Dunno if it's due to bugs, or what. Time will tell, I suppose...