Discussione: cwcheat beta thread
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Vecchio 12th September 2006, 17:29
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cwcheat beta thread

right now i'm trying to resolve all those out of memory problems.
first of all i've put the codes in a malloched memory area than a static one.
plus i'm trying to use a new zone to store it which should leave the kernel zone with 230kb of ram.
being something delicate (and requiring still some work) i'd like to know if there are games which doesn't work fine in this way and i'm going to put here and on another site (not in mainstream) a beta prx to test this (which requires manual reloading of db at the moment).
when the latest betatester tested it i will post it

(ah now i have 600 codes available as a maximum )
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