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Discussione Generale In questo spazio si discute del più e del meno riguardo questa console.



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  #151 (permalink)  
Vecchio 13th September 2006, 13:42
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Hitman47 è su una strada distinta
Quasi sicuramente no...è roba per la stampa...
Vabè..ci sarà IGN o qualcun'altro sempre pronto a scrivere in tempo reale...
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  #152 (permalink)  
Vecchio 14th September 2006, 01:55
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Hitman47 è su una strada distinta
intervista a EA riguardo a NFL07...

IGN Wii: Yeah. We played it at E3 2006 and liked it.

Jason Armenise: Okay, right on. So I'll just go through some of the different controls. Obviously, you guys have probably seen hiking. To do this, you pull the controller back up to hike. To pass you make a throwing gesture.

And just to make a small point here, when we demonstrate these controls we show big movements. We show somebody actually making a throwing motion with the controller. Those will all work, but wrist flicks will all work as well. At first, when you're showing your friends how to play, you're going to say, "Hey, you throw just like this!" Right? But once you've played for a couple hours, you're going to be like, "Wow, this is kind of tiring." I refer to it as the couch potato syndrome. People play want to play relaxed, and so all of our controls can be done with very small movements, too.

IGN Wii: Let's talk about graphics. Right or wrong, Madden for Wii is undoubtedly going to be compared to the GameCube build. Meanwhile, we've been playing a lot of the 360 version. In terms of visuals, where does the Wii incarnation fit in?

Jason Armenise: We get the graphics question all the time. Every time we talk about the game we get the graphics question. A lot of people - even passionate Nintendo fans - are kind of dismissing the graphics, saying, "We know it's going to be third, yadda, yadda, yadda." We didn't take that attitude. Right from the beginning, we said, "You know what? We need to make this game look better than Xbox at the very minimum. And if possible, we need to challenge the Xbox 360 version." That was our goal from the first day.
So we've done a whole host of things that put the game far in advance of the GameCube and we think better than the Xbox. And in some cases, we're challenging the Xbox 360 on graphics. First of all, the game is HD compliant. You can play 480p and 16:9 widescreen. That means everybody who has a HDTV can play the game with their component outputs and play in 480p and 16:9 widescreen while running at 60 frames per second, which is awesome. Additionally we've upped the texture quality on players. Textures are a higher quality. In many cases, they are higher than the Xbox version. We've added a whole host of features like depth of field. We've added a feature we call cinematic lens effect, which is like when you look through an actual television camera and straight lines get a little bit bowed in real life. We've increased the shadows. The shadows are better. We have something called contact shadows so that if two players get close to each other you'll see the shadow of one bleed onto the shadow of another. We've increased the grass. Our grass looks like it has more depth to it. It looks more lush than GameCube. It's definitely a much better looking game than on GameCube and we think that it really is challenging Xbox 360 in some places.
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  #153 (permalink)  
Vecchio 14th September 2006, 01:55
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Hitman47 è su una strada distinta
Altri pezzi...

IGN Wii: Great. Any chance we're going to see an online mode for the game this year or is that pretty much out?

Jason Armenise: You know, we really haven't talked about online too much. At this point, we're not talking about it.

Jason Armenise: Is it something that has been ruled out - can you say that?

Jason Armenise: I think for now I'm not going to discuss it. Anything that has to do with online, for now no comment.

IGN Wii: At the end of the day when you're playing Madden for Wii, do you feel that the new controls make the experience better?

Jason Armenise: You know, it's very different. I know there are a lot of Madden hardcore out there that love the way the controllers work on PlayStation, Xbox and GameCube. I know there will be some of them who want won't to play the Wii because it is so different and unique. From my perspective - you're talking to the guy who's passionate about making Wii Madden great - so I love playing it on Wii. I think it's a unique way to control the game. I feel very immersed in the game all the time. It's just fun.

IGN Wii: Thanks so much, Jason. Finally, do you have any closing comments for fans interested in the Wii version of Madden NFL 07?

Jason Armenise: The biggest thing we want to do is to make people aware that Madden for Wii is a new chance to try Madden. If you were on the Nintendo platform before and didn't try it, now's your chance. If you are somebody who loves Madden and want to play it in a new and unique way, you should try it for Wii. We're going to be doing things differently than they have been done before and I think some people may not like that. But if you come with an open mind, you're going to find Madden NFL 07 for Wii to be a really fun experience.
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  #154 (permalink)  
Vecchio 14th September 2006, 01:55
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Hitman47 è su una strada distinta
Resident Evil versione Wii ha un nome, il capitolo prende il nome di Umbrella Chronicles, la conferma arriva attraverso Famitsu.
I rumor ancora non confermati da Capcom parlano di un game che conterrà tutti i protagonisti di RE, RE2, RE3 e RE4, il gioco dovrebbe basarsi su missioni a tema e il Wiimote utilizzato come pistola con visuale stile RE4. Si attendono conferme da Capcom!!


wiimania
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  #155 (permalink)  
Vecchio 14th September 2006, 10:55
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Hitman47 è su una strada distinta
Ok...conferenza Jappo...e prime notizie..

Intanto...nuovo video (con alcuni giochi mai visti prima)
http://www.nintendo.co.jp/wii/topics...ie/lineup.html

Lista giochi presenti nel filmato:

Wii Sports [Bowling, Boxing, Golf, Baseball, Tennis] (Nintendo)
Forever Blue [working title] (Nintendo)
Mario Strikers Charged (Nintendo)
ExciteTruck (Nintendo)
Dragon Quest Sword (Square Enix)
Samurai Warriors Wave (Koei)
Red Steel (Ubisoft)
Fire Emblem (Nintendo)
Super Swing Golf Pangya (Tecmo)
Super Mario Galaxy (Nintendo)
Necro-Nesia (Spike)
Trauma Center: Second Opinion (Atlus)
Sonic (SEGA)
Wing Island (Hudson)
Pokemon Battle Revolution (Nintendo)
Bleach Wii (SEGA)
One Piece Unlimited Adventure (Bandai Namco)
Dragon Ball Z Sparking NEO (Bandai Namco)
SD Gundam Revolution (Bandai Namco)
Crayon Shin-Chan (Banpresto)
Tamagotchi (Bandai Namco)
Hajimete no Wii [Shooting, table tennis, air hockey, pool, fishing] (Nintendo)
Elebits (Konami)
Rayman Raving Rabbids (Ubisoft)
Super Monkey Ball (SEGA)
Tsuri Master [Fishing] Hudson
Variety Game (Bandai Namco)
Variety Game (Taito)
Harvest Moon Wii (Marvelous)
Legend of Zelda: Twilight Princess (Nintendo)
Kororinpa (Hudson)
Metroid Prime 3: Corruption (Nintendo)
Wario Ware: Smooth Moves (Nintendo)
Battalion Wars II (Nintendo)
Bomberman Land (Hudson)
The Dog Island (Yukes)
Wii Music (Nintendo)
Wii Big Brain Academy (Nintendo)
Machi Kuru Domino (Success)
Compile Puzzle (Compile)
Cooking Mama (Taito)
Project H.A.M.M.E.R. (Nintendo)
Resident Evil Umbrella Chronicles (Capcom)
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  #156 (permalink)  
Vecchio 14th September 2006, 10:58
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Hitman47 è su una strada distinta
Diversi video con varie funzionalità del Wii ('interfaccia, virtual console, le foto, le previsioni del tempo, ecc..)
http://www.nintendo.co.jp/wii/topics...tation/07.html
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  #157 (permalink)  
Vecchio 14th September 2006, 10:59
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Hitman47 è su una strada distinta
Wii News Channel, Meteo, Costruzione di Faccia -> http://wii.com/jp/movies/newschannel/
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  #158 (permalink)  
Vecchio 14th September 2006, 11:00
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Hitman47 è su una strada distinta
Zelda Twilight Princess has been confirmed for the Japanese launch (although a US launch at the same time is unclear yet) and will cost 6,800 Yen (£30.83). WiiSports meanwhile will cost 4,800 Yen (£21.76) and will NOT be bundled with the console like the American launch.

Other titles which will launch alongisde the console in Japan will be Odoru! Made in Wario for 5,800 Yen and Pokemon Battle Revolution.

Games will range in price from 4,800 Yen for smaller titles to 6,800 Yen for those AAA titles. A new trailer for the Wii is showing on the Japanese Nintendo site which includes a show-reel of the games on offer including a possible Nintendogs title.

A full list of those launch titles then in full:

Caduceus Neo
Elebits
Machikuru Domino
Necro-Nesia
Super Monkey Ball
Wing Island
Uki Uki Party Taikai
Swing Golf Panya
Cororinpa
SD Gundam Revolution
Ennichi no Tatsujin
Tamagotchi
Red Steel
Wii Sports
Odoru Made in Wario
Zelda
My First Wii
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  #159 (permalink)  
Vecchio 14th September 2006, 11:00
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Hitman47 è su una strada distinta
Direttamente dalla conferenza Nintendo apprendiamo i prezzi dei giochi scaricabili con la Virtual Console di Wii: 500 yen di base (poco più di tre euro), 800 yen per i giochi del Super Nintendo (poco più di cinque euro) e 1000 yen (poco meno di sette euro) per quelli del Nintendo 64.

Il presidente Iwata ha inoltre confermato l'arrivo di 30 giochi Nintendo e 30 giochi di altre console "vintage", sempre sulla Virtual Console, entro la fine dell'anno, con l'obbiettivo di pubblicare circa dieci giochi nuovi ogni mese. Gli acquisti potranno essere fatti tramite carta di credito o con apposite carte pre-pagate.

La data di lancio ufficiale di Wii in Giappone è il 2 dicembre, al prezzo di 25.000 yen, poco meno di 168 euro al cambio attuale. Il costo di un secondo pad (la confezione dovrebbe contenerne uno solo) sarà di 3800 yen (circa 25 euro) mentre il cosiddetto nunchuck e il pad "classico" costeranno 1800 yen (poco più di 12 euro). Secondo la rivista Famitsu la console sarà accompagnata, al lancio, da sedici giochi, il cui prezzo varierà da 4800 a 6800 yen (da 32 a 45 euro).
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  #160 (permalink)  
Vecchio 14th September 2006, 11:02
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Hitman47 è su una strada distinta
In USA invece sembrerebbe uscire il 19 Novembre...
Per noi dovremmo aspettare domani...
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