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  #1 (permalink)  
Vecchio 28th July 2007, 09:30
L'avatar di weltall
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ICONA NEWS PSP CWCHEAT 0.1.9 RELEASED

With this release i will switch to the 0.1.9 series. From the next version up to 0.2.0 the main focus will be fixes and optimizations.
With this release I've improved the text reader, which now can load one text file for each game and it's loaded from ms0:/seplugins/cwcheat/text/ and it's called as GAMEID.txt (where gameid is the one shown on the top of cwcheat menu, just like how memory cards and the db works), plus now every time the user exits from the text reader the position will be saved so the next time it's opened it will be were it was left.
Another interesting addition is a goto function in the memory editor which will let the user go directly were he wants without scrolling all the ram.
The last additions are lite version of the pops and homebrew plugins and now the homebrew plugins is added in the MS_ROOT folder making installation easier.
As for the fixes I've improved the compatibility with games (like GTA:LCS) and with the vsh by doing various modifications on the boot process. And various fixes on the memory editor and disassembler which could lead to a crash in some circumstances.

Enjoy

DOWNLOAD

Codice:
CHANGELOG:

0.1.9 RELEASE
=====================

- [ALL] now the text reader loads txt files from ms0:/seplugins/cwcheat/text/gameid.txt where game id is the id shown on
        cwcheat, it works just like memory cards or _S db entries. In this way you can store a txt file for every game.
- [ALL] now the text reader saves the old position upon exiting, in this way everytime you return to the text reader it
        will be were you left it, even if you reload the game. It will be saved as gameid.pos in the same dir of the txt.
- [LITE] added an homebrew only lite prx: it's called cwcheathblite.prx
- [ALL] moved config loading from the volatile partition to the kernel partition of the ram this should allow better
        compatibility with games/homebrews/vsh. GTA: LCS is working fine now even in m33 no umd modes (np9660/m33)
- [ALL] moved clock changing functions to the end of the cwcheat bootup process this increased compatibility with the vsh
        (now it's possible to use the homebrew prx or use R during bootup to load cwcheat even without umd and without
        freeze) and maybe also with homebrews and games
- [ALL] added a generic function to manage all numbers insertions in cwcheat (this is mainly backend)
- [ALL] implemented a goto function accessible with select in the memory editor: for now it's the only function using the
        generic number insertion function. (NB: it will search for the adress before the entered one alligned to the bytes 
        you can see in a line)        
- [ALL] fixed a bug in the disassembler which could lead to it going before the user mapped area when opening it making
        it crash.
- [ALL] now the cwcheat for homebrews can be installed easily as it's put in the MS_ROOT folder
- [POPS] now when entering the memory editor from the cheat mod menu the adress is managed correctly
- [ALL] now the memory editor and disassembler cleans the screen right when changing screens not only when exiting
- [LITE] added an POPS lite prx: it's called cwcheatpopslite.prx
- [ALL] the screen is cleared more in the disasm and memory editor to avoid parts of the memory editor, cheat modifier or
        disassembler remaining on screen
- [ALL] fixed a bug which could make the disassembler crash when making a new cheat if entered from the memory editor while
        selecting a not 4byte alligned adress
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  #2 (permalink)  
Vecchio 28th July 2007, 14:03
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Gir489 è su una strada distinta
It works with 3.40 OE-A again.
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Vecchio 28th July 2007, 15:01
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Great update, thanks Weltall. Downloading now.

Can I request sumthin here? ^_^
If maybe you could add "User Defined Search Range", like in Tsearch where you can set the search START & END addresses point without going thru the whole addresses. Specially with the options in CWcheat: "Start new/continue search for difference". Kind of the same function as "Fixed value" search option maybe?
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Vecchio 28th July 2007, 17:11
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it's already there press R
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Vecchio 28th July 2007, 17:23
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Ow sorry, I never know that. Gosh I been doing the hard way. LOL

Thanks!
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  #6 (permalink)  
Vecchio 28th July 2007, 20:27
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Gir489 è su una strada distinta
What about breakpoints? :o
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Vecchio 28th July 2007, 22:07
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as i can't check the pc of a thread everyloop and break it manually (it could be that because of priorities it goes over). i need to either setup the debug hw of the psp or trigger an exception.
both requires quite of work and study as i never worked on that parts.
so it will require a lot of time considering also that the next releases will be focused on optimizations (the prx is TOO big) and that i've already some new feature request on hold
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Vecchio 30th July 2007, 03:18
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Originalmente inviato da weltall Visualizza messaggio
as i can't check the pc of a thread everyloop and break it manually (it could be that because of priorities it goes over). i need to either setup the debug hw of the psp or trigger an exception.
both requires quite of work and study as i never worked on that parts.
so it will require a lot of time considering also that the next releases will be focused on optimizations (the prx is TOO big) and that i've already some new feature request on hold
What the debug BIOS of the XBOX does, is it just throws the exception to a LANed debug unit. But seeing as how the PSP doesn't have a CAT.5 cable, I wouldn't be able to connect it to my PC. (No wireless!)

Seeing as how I have no idea how to get pointers, or what they are. (I've looked at that tutorial at ArtMoney's website, and it helps me none since it's not a PC game.)
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Vecchio 30th July 2007, 22:29
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What the debug BIOS of the XBOX does, is it just throws the exception to a LANed debug unit. But seeing as how the PSP doesn't have a CAT.5 cable, I wouldn't be able to connect it to my PC. (No wireless!)

Seeing as how I have no idea how to get pointers, or what they are. (I've looked at that tutorial at ArtMoney's website, and it helps me none since it's not a PC game.)
why don't you have a look at psplink?
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Vecchio 31st July 2007, 06:49
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What the debug BIOS of the XBOX does, is it just throws the exception to a LANed debug unit. But seeing as how the PSP doesn't have a CAT.5 cable, I wouldn't be able to connect it to my PC. (No wireless!)
Lemme get this right, you can search cheat on Xbox via LAN? If so, this would be similar method to Tsearch network cheat search. Like with Tsearch some game cannot Alt+Tab & this method is actually give user faster search time.

Weltall, whats that psplink thingy, is it another plugins? Could you tell me how to set it properly? I musta be missed sumthin from ur Readme.
Although, it would be nice if u include this function in urs.
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