ConsoleWorld Forum

Go Back   ConsoleWorld Forum > CWCheat Official Support Forum > English Support Board

English Support Board English & Foreign Languages support


Reply
 
LinkBack Thread Tools
  #1 (permalink)  
Old 30th June 2007, 19:46
weltall's Avatar
CW Team
 
Join Date: Sep 2005
Location: Shevat
Posts: 7.080 (7,16 posts per day)
Potenza rep: 17
weltall is on a distinguished road
ICONA NEWS PSP CWCHEAT 0.1.8 RELEASED

Here it is a new version. we leave the 0.1.7 series and go to 0.1.8. This version finally has the requested memory editor which can let you see the memory in HEX/ASCII, make cheats out of it or check the area of ram found from a search with the diff/fixed value searches or the addresses from an already made cheat.
This is to be considered still a work in progress so i'd like to get some suggest on what/how to complete it's implementation.
Then two possible buffer overflow exploits were fixed.
One infected the database reloading function which could make clones of cheats, add cheats which wasn't of the current game or just cheats from the other database in the cheat list, with the risk of crashes when enabling incorrect cheats.
The other one infected the db reading functions and was exploited by some games with game or cheat names outside cwcheat specifications (for example the final fantasy I anniversary edition in the main db which is bigger than the 36 chars limit) which seems to lead for some users to the screenshoot function activating even if disabled.
The last fix was about pops which read the id of the game launched before the one you are going to play leading to problems with the loaded cheat list.
The last change is a new prx called cwcheatlite.prx which is the same as cwcheat.prx but with cheat searching and memory editor functions removed so it takes just 75KB versus 95KB of the normal prx.

Enjoy

Download CWCHEAT 0.1.8




Code:
CHANGELOG:


0.1.8 RELEASE
=====================
- [ALL] fixed a bug which could lead to codes from other games/databases being put in the cheat list when loading
        a different database: this lead also to codes remaining in list, the game name not changing when reloading
        a db which contained the same game with a different name and other bad things made by data remaining and possible
    crashes
- [ALL] fixed various buffer overflows in the db reading functions regarding game and cheat name. This seemed to lead to
        strange behaviours with the screenshoot function for some users.
- [POPS] fixed a bug which could load ids of pops game launched before than the one being loaded if there isn't a cold
         boot beetween them or a psp game being loaded
- [ALL] added a memory editor which can show the ram in HEX/ASCII 
- [ALL] added to support to make cheats from a selected ram position in the memory editor (with x)
- [ALL] added support in the result screen of the cheat searcher to show the memory editor in the position of the found
        result (press [] to show it when selecting a found adress)
- [ALL] added support to show the memory editor from the edit cheat menu for fixed value write codes (0x0 0x1 0x2). (press
        /_\ to show the memory editor when selecting a codeline)
- [PACKAGE/GAME] Added a LITE version of cwcheat with all cheat search and memory editor functions removed. 
                 It's called cwcheatlite.prx.
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #2 (permalink)  
Old 30th June 2007, 20:00
Member
 
Join Date: Aug 2006
Posts: 124 (0,19 posts per day)
Potenza rep: 2
CanisLupus is on a distinguished road
I have a question as I've been gone for a while ^^" How can the memory editor be beneficial in making codes?(Just curious so I know what to use it for)
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #3 (permalink)  
Old 30th June 2007, 20:07
weltall's Avatar
CW Team
 
Join Date: Sep 2005
Location: Shevat
Posts: 7.080 (7,16 posts per day)
Potenza rep: 17
weltall is on a distinguished road
well teorically it could be beneficial for example for cheats regarding items as you can see the among areas and make codes quickly.
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #4 (permalink)  
Old 30th June 2007, 20:16
Member
 
Join Date: Aug 2006
Posts: 124 (0,19 posts per day)
Potenza rep: 2
CanisLupus is on a distinguished road
Hmm....well if that's true, it could finally help me with my item problem in Blade Dancer.(Bet everyone who's played it has beaten it, but still, one of the first games I tried, so it's fun)
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #5 (permalink)  
Old 1st July 2007, 01:32
Junior Member
 
Join Date: May 2007
Posts: 3 (0,01 posts per day)
Potenza rep: 0
BLITZ_XXX is on a distinguished road
thanx
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #6 (permalink)  
Old 1st July 2007, 18:23
Member
 
Join Date: Aug 2006
Posts: 124 (0,19 posts per day)
Potenza rep: 2
CanisLupus is on a distinguished road
Um, is there a way to jump to a certain address with the memory editor?
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #7 (permalink)  
Old 1st July 2007, 18:55
weltall's Avatar
CW Team
 
Join Date: Sep 2005
Location: Shevat
Posts: 7.080 (7,16 posts per day)
Potenza rep: 17
weltall is on a distinguished road
make a code in the select cheat window select the adress and press /_\
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #8 (permalink)  
Old 1st July 2007, 19:11
Member
 
Join Date: Aug 2006
Posts: 124 (0,19 posts per day)
Potenza rep: 2
CanisLupus is on a distinguished road
Ok, thanks! I'm so extremely close now, I just changed a Rock Toe Ring into a Hide Armlet!
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #9 (permalink)  
Old 7th July 2007, 16:32
weltall's Avatar
CW Team
 
Join Date: Sep 2005
Location: Shevat
Posts: 7.080 (7,16 posts per day)
Potenza rep: 17
weltall is on a distinguished road
Here it is a new version of cwcheat: 0.1.8 REV.A.
This revision is mainly pointed towards cheat searching as the memory editor is now more flexible being possible to costumize it trough the cwcheat config files by modifying the number of bytes shown and if the ascii interpretation should be shown in the right of it.
The other interesting big function is the text searcher which will let the user search for texts up to 30 chars in ASCII/UNICODE/ASCII+UNICODE and with a case sensitive/unsensitive search.
The third interesting thing is that now it's possible to rename cheats in the cheat selection screen (with the same input system as the one used in the text search system).
Then there are also other little things which you will be able to find in the changelog.

Enjoy

Download

Code:
CHANGELOG:


0.1.8 REV. A RELEASE
=====================
- [ALL] now there is an header with the index (addr, +byte, ASCII) in the memory editor
- [ALL] now it's possible to choose if ASCII should be shown on screen in the memory editor with ASCII ENABLE = 0/1 in the 
        CWCHEAT.INI/CWCHEATPOPS.INI
- [ALL] now it's possible to choose the number of bytes shown on screen in the memory editor (0-13 with ASCII enabled, 0-17 
        with ASCII disabled)with MEMEDIT BYTES= # where # is the number of bytes
- [ALL] added checks in the memory editor for the starting adress to avoid going out of range
- [ALL] added effectively L/R scrooling support in the memory editor. they will scroll of -/+ 0x10000
- 0000017 [ALL] added a simple text insertion method which you can navigate with LEFT/RIGHT and change text with UP/DOWN. 
        Middle dots are considered end of line, everything modifyied after then will be discarded.
- 0000017 [ALL] Now it's possible to edit cheat names. To do so press R TRIGGER + CROSS while selecting the cheat name you
        want to change. To discard changes press O (or X if you swapped buttons) and to confirm changes press X
        (or O if you swapped buttons)
- [ALL] now the cheat search menu will allow the user to press UP when selecting the first option to get to the latest one
        and viceversa (just like most of the other menus)
- [ALL] new options in the cheat search menu: start text search and continue cheat search. They are meant to start and
        continue a search for a text
- 0000017 [ALL] Added a text search system. It supports up to 30 chars, and can search ASCII/UNICODE/ASCII+UNICODE 
                encoding and can be case sensitive/unsensitive
- [ALL] The text search system can autosense if it has to make unicode or ascii codes (unicode codes skips the second byte).
    A codeline is made for each char and the current char is copied as value.
- [ALL] changed the space used by the db reading functions to <= 128kb (this space is alloched during bootup and freed after
        that)
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #10 (permalink)  
Old 7th July 2007, 20:57
Member
 
Join Date: Aug 2006
Posts: 401 (0,62 posts per day)
Potenza rep: 2
gangstamalu is on a distinguished road
text search u just keep on surprising me weltall
Great update
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT +2. The time now is 12:37.

Powered by vBulletin®
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO

ConsoleWorld.org © 2005/08. E' vietata la riproduzione di tutto o di una parte dei contenuti del sito.
Questo è un forum pubblico per cui non siamo responsabili dei contenuti in esso presenti.
All logos and trademarks in this site are property of their respective owner.
The other brands and names are property of the respective owners. This site is not affiliated with SCEI, Microsoft or Nintendo.



1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99