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  #11 (permalink)  
Old 5th August 2006, 04:09
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I have a question about making codes. Every time I make a code it freezes the game. I have tried a few games and a few codes and it always freezes the game. I have done the search until 1 value was found. That value was 19844389. In hex that would be 12ECD25, so the address would be 0x212ECD25. If i wanted to make it 30 (1E), the value would be 0x0000001E. What am I doing wrong that causes the games to freeze every time?
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  #12 (permalink)  
Old 5th August 2006, 07:29
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because you are modifyng a 8bit value like a 32bit one so cwcheat writes 1E 00 00 00 and not 1E as you wanted put a 0 (8bit) and not a 2 (32bit)
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  #13 (permalink)  
Old 5th August 2006, 11:15
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The Main site download DataBase not work... i cant download the DataBasem, i try the Download the program and download works perfect.
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  #14 (permalink)  
Old 5th August 2006, 15:35
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Quote:
Originally Posted by MasterQ
I have a question about making codes. Every time I make a code it freezes the game. I have tried a few games and a few codes and it always freezes the game. I have done the search until 1 value was found. That value was 19844389. In hex that would be 12ECD25, so the address would be 0x212ECD25. If i wanted to make it 30 (1E), the value would be 0x0000001E. What am I doing wrong that causes the games to freeze every time?
Yeah, you subtract 08800000, not 8800000. (At least, that's what it told me. :-S)

EDIT:This cheat-finder thing is pissing me off. Someone needs to make it with C++, and not shitty VB.

It always nullifies the search results after the 3rd attempt.

SEARCH STATUS:
-------------------------------------------
8 bit search of 32

PASS 1 found 59032 addresses with the selected value

8 bit search of 23

PASS 2 found 3 adresses with the selected value

8 bit search of 13

PASS 3 found 2 adresses with the selected value

8 bit search of 2E

PASS 4 found 0 adresses with the selected value

Yeah, and go ahead and ignore my code ventures some more.
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  #15 (permalink)  
Old 5th August 2006, 17:48
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Ok, the download DataBase is working now Thanks for FIX this.

Gir489, the best solution is search for value into main PRX, without using the DUMPS, and i'm sure is faster, but this include search can be drain the battery
I try to create a few cheats, for example one cheat of PowerBard of Dragon Ball, and take it more than 8hs using the exe in 4 dumps... and not get any working value.
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  #16 (permalink)  
Old 5th August 2006, 18:34
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Quote:
Originally Posted by SiTWulf
Ok, the download DataBase is working now Thanks for FIX this.

Gir489, the best solution is search for value into main PRX, without using the DUMPS, and i'm sure is faster, but this include search can be drain the battery
I try to create a few cheats, for example one cheat of PowerBard of Dragon Ball, and take it more than 8hs using the exe in 4 dumps... and not get any working value.
I don't think it was ever down unintentionally. He updated the page to 0.5. He planned on that, probably.

How would I do searches while running the PSP? Don't worry about the battery. I always have the PSP hooked up to the AC and USB all the time, when I'm deving.

Do you mean, taking an ISO of the UMD, and then looking for the values inside the .PRX of the .EBOOT file?
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  #17 (permalink)  
Old 5th August 2006, 18:49
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You would take the MEMDUMP#.dmp (Where # is whatever number of .dmp it was) and use cwcheat.exe to find a value (such as the amount of money you had in the game). Or you could use two dumps and search a difference (useful for health type codes, magic point type codes, etc.)

Quote:
Originally Posted by gir489
EDIT:This cheat-finder thing is pissing me off. Someone needs to make it with C++, and not shitty VB.
I'm going to learn how to use C++ programming, I'm reading those wonderful "For Dummies" Guides, so hopefully I'll learn how to write a program in C++. However, I would need the programming code for the CWCheat.exe (I think, I dont know if I can decompile it, wouldn't that be infringement of the copyright set by weltall?)
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  #18 (permalink)  
Old 5th August 2006, 18:57
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Quote:
Originally Posted by Gir489
It always nullifies the search results after the 3rd attempt.
It doesnt nullify for me after the 3rd attempt... u must be doing something wrong cuz i did 7 passes to get down to 1 code and it worked. and VB is NOT shitty. Visual Basic.NET is EXACTLY the same power as Visual C++.NET. (even though the cheat finder was written in VB6)

Quote:
Originally Posted by SiTWulf
I try to create a few cheats, for example one cheat of PowerBard of Dragon Ball, and take it more than 8hs using the exe in 4 dumps... and not get any working value.
wow... how slow is your computer? it only takes me about 7 mins to do the first pass when comparing two memory dumps. after the first pass it takes less than 10 secs because its only searching in the addresses it found on the first dump. i have a 2.8Ghz Pentium D (Dual Core).

Quote:
Originally Posted by Gir489
Yeah, you subtract 08800000, not 8800000.
And what is this about subtracting something? I thought you didnt have to subtract anything if you find the cheat from the memory dump...
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  #19 (permalink)  
Old 5th August 2006, 19:30
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Quote:
Originally Posted by Shoyriazu
You would take the MEMDUMP#.dmp (Where # is whatever number of .dmp it was) and use cwcheat.exe to find a value (such as the amount of money you had in the game). Or you could use two dumps and search a difference (useful for health type codes, magic point type codes, etc.)
Huh. I never noticed that before. I thought that's what the first one does: It finds one value in the first set. Then you tell it to find that same address, with a different value in the next set.

Quote:
Originally Posted by Shoyriazu
I'm going to learn how to use C++ programming, I'm reading those wonderful "For Dummies" Guides, so hopefully I'll learn how to write a program in C++. However, I would need the programming code for the CWCheat.exe (I think, I dont know if I can decompile it, wouldn't that be infringement of the copyright set by weltall?)
The program used to find cheats isn't written by Wetall. You'd have to ask the person who wrote it.

Although I assume Wetall's got the code.

It does say SIMPLE at the time. Hoping that he's leaning towards "this is just a temporary program, and I plan to write a better one in a more-stable language?"

Good luck learning C++. It took me almost a year to get just the basics down. :X


Quote:
Originally Posted by MasterQ
It doesnt nullify for me after the 3rd attempt... u must be doing something wrong cuz i did 7 passes to get down to 1 code and it worked. and VB is NOT shitty. Visual Basic.NET is EXACTLY the same power as Visual C++.NET. (even though the cheat finder was written in VB6)


wow... how slow is your computer? it only takes me about 7 mins to do the first pass when comparing two memory dumps. after the first pass it takes less than 10 secs because its only searching in the addresses it found on the first dump. i have a 2.8Ghz Pentium D (Dual Core).



And what is this about subtracting something? I thought you didnt have to subtract anything if you find the cheat from the memory dump...
Well, you see, VB-boy, he's using the direct code from the .TXTs. He's doing it himself.

If you actually read the ReadMe:

Quote:
Originally Posted by ReadMe.txt
NB: the codes are in the relative format from the start of the user ram area.
So the absolute adress is relative adress +0x08800000
To convert some cheat from the absolute format you need to
subtract 0x08800000 from the adress of the code
And, no, you're wrong: VB can not be used to write shell-based programs. So sit-down. This is big-boy programming.

Now, on to actual matters.

I've discovered a problem with the cheat engine.

When I try to edit Coded Arm's health system, it seems to not accept the values. The health bar will constantly blink red, as if it's TRYING to write over the value, but it's not actually doing so. At first, I thought it was a problem with the actual code itself. But then I tried editing ammo, and it seemed to work.
(I don't know if you've actually played Coded Arms or not. But, this is how the Health System Looks.

(Not to scale)
Code:
138/250
■■■■■■■■■□□□
The first open-box, will be blinking red, as if it's actually being effect, but isn't.

So, I tried to use the 8-bit Increasement value, which is what Coded Arms looks like it's doing when it changes your health. But when I do that (0xaaaaaaa, with A's as my values.), it has the same effect; The Blinking Red Square.

Code (Original):
_C Infinite Health
_L 0x00784AA0 0x000000FA
_L 0x008C140C 0x000000FA

Code (New):
_C Infinite Health
_L 0x00784AA0 0xFAFAFAFA
_L 0x008C140C 0xFAFAFAFA

EDIT: Also, what's up with CW Cheat causing the Save/Load function to crash all the time? (The GTA Cheat Engine had the same problem.)
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  #20 (permalink)  
Old 5th August 2006, 19:46
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Quote:
Originally Posted by Gir489
So sit-down. This is big-boy programming.
I found your reply a little rude, but anyway... I do know C++, and I realize the difference between the two langauges. VC++.NET cannot be used for anything outside of the windows environment, but C++ can. However, I find it MUCH easier to use something with a GUI. Although you would get a speed increase by not having a GUI, the speed is tolerable the way it is for me and I would rather have the GUI for a speed trade off. So if you are using a GUI, you can create the app in VC++.NET, which, as I said earlier, has exactly the same power as VB.NET because they use the .NET framework. And since VB is, IMO, a lot easier and faster to program in than C++, VB.NET would be the ideal language to create such an app in.
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