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Its a good thing I'm still young (Rofl I'm 17) Hopefully I'll learn how to write proper C++ programming. Maybe one day I'll be able to modify values and create a somewhat working cheat system like what weltall has done. Who knows maybe I'll get the basics down in 6 months (I read fast rofl) EDIT: Quick question once I have found the values, I convert them to Hexadecimal correct? But what if it turns out as only have 6 numbers (out of 8 I assume) Would it be 0x00###### ########? Or would I change something? The value I looked for was 482823 |
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SPEED! SPEED IS EVERYTHING! C++ could probably cut the search-time in half. Quote:
I learned BASIC, VB, HTML, SMALL(Now PAWN), C, Java, C++, and JavaScript. In that order. If you're going to start late, I'd recommend a college class. Quote:
Then, use this format: 0x0(ANSWER). 0 = 8-bit 1 = 16-bit 2 = 32-bit. I think yours would fall into the 32-bit. What are you looking to set it to? |
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Oh, what is that? A blister on your finger? SUCK IT UP, BITCH! ![]() Besides, who the hell gives a shit what it looks like? I could careless if it was a damn DOS window! I'm only going to need to see it once. It's not like I need to use it over-and-over. |
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and for sincro: i have a suggestion for the next version of the cheat finder. You should have the cheat finder convert the value to the actual code that you put in your cheat.db. i know it only takes a couple seconds to convert it to the right format but it would be a lot easier if you plan on making a lot of codes (like me ). And you should make it able to search for values that are the same in two dumps or is different in two dumps (greater than OR less than). This would make finding certain codes easier. Also, the cheat finder is not running as efficiently as it could. It only uses 50% processor resources when I am idle. PLEASE release the source code to the cheat finder. I have a lot of nice features I would like to put into it. |
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.These files are also the reason the program is running at 50% efficiency. You do not need to output to the file every time you find an address. This slows the program down. Store the addresses in an array instead of outputting to a file. Then when you do another search to narrow the results down it is accessing the array instead of the file, which gives you even more speed. Then when you get it narrowed down enough, have a button to click that will display the addresses in a text box. This would also allow for more than one instance to be running at the same time. Again, PLEASE release the source for the cheat finder. EDIT: I think I have found a bug in CWCheat.. I go to the menu and enable cheats. Then I go to select cheats and turn my code on. If I then go back to select cheats, my code is turned off. If I do it again, my code is turned on. It seems like every time I go to select cheats it is switching my code on/off. |
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)Thx for this program, although I have yet to be able to find a cheat. It's quite complicated, and I'm familiar with game mem hacking... |
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A question: I have 9 memory dumps to find an unlimited ammo code for socom. i have dumps for when i have 30 rounds - 22 rounds. i do a 8-bit known value search on a few of them using the number of rounds i had when i made each dump, and i get it down to 1 address. even when i search with the rest of the dumps, this address stays, which tells me this is definitely the address for the ammo. i get the database entry from the program and set the value to 0x0000001E (30 rounds). However, when the code is on it will still allow my ammo to lower. Since I am sure the address is right, why is my ammo still able to lower? is it the same reason why Gir's coded arms code didnt work? |
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