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Quote:
Edit: Also, Weltall, I pmed Dark_Alex on QJ about it, waiting for a reply |
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i tryed it out it doesn't effect the game the menu loads and dumps can be taken.
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PSP 3.90 M33-3 CWCheat Version:0.2.2 Rev. B If I helped you Up the Rep . THANKS AND PEACE! |
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No, most likely not because CWcheat uses raw formatted codes. Gameshark, Action Replay, and Codebreaker have their own codes for a reason. Otherwise, there wouldnt be different companies if they all used the same format. They use different formats because some might be able to do more then others, or some are more compressed then others, but one of the main things is to protect there codes from people editing them and using them on different cheat applications. But that reason failed because their formats were cracked and cryptors were made to convert them. Anyway, not only that, but CWcheat pretty much edits whats in the ram so it has to edit the actual homebrew running within it, so most likely the addresses will not be the same as they would be when using Gameshark, Action Replay, and Codebreaker. You'll have to find the codes yourself.
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in the user area which starts at 0×08000000 (cwcheat just sums at the adresses that value so if an ipotetic cheat device (because cwcheat and cm are the only working in dh and cheat hacker is old and there isn't anything else) uses the real adress starting (so with 0×08000000 summed) you will only need to subtract it have a look here http://wiki.ps2dev.org/psp:memory_map
cwcheat is in kernel 1 partition (prx and some things) kernel 3 volatile ram for db config loading and kernel 2 for loaded codes |
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