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Did they use a different engine when they made Resident Evil 2? I really want to play RE2. I don't care much for RE3 since I beat it 4 times. Ultima modifica di Gir489 : 31st December 2006 alle 05:44. |
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If you damage any kind of software, it's not going to work. But you can make remedy's for it. I'm sure Sony will make a fix for RE2 and 3. Those games are goldmines just waiting to be farmed.
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As you said, it emulates the behaviour of when it can't read a part of the disk. I'm sure they will release 3.10, and that will fix it. Or 3.50 with like super major emulation, with even support for the most complex games. ![]() |
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EDIT: It's for ISO compression. Not gonna do us RE dudes much help. ![]() Ultima modifica di Gir489 : 4th January 2007 alle 06:24. |
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not only if it was only iso compression he said he wouldn't have updated to 3.03.
3.03 doesn't have security fix (except they changed a bit the psar structure to avoid dump) only that more psx games works from the playstation store. imho they improved the emu |
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:O!!!1111oneoneone
D_A released 3.03! ![]() I'ma go get my PSPz0rz. EDIT2: I'm putting RE2 Dual Shock compressed on my PSP now. I'll post back with another update on if it works.... I really hope it works. :S EDIT3: As expected -- it did not fix it. Another false hope. EDIT4: It seems that the RE3 same effect bug is fixed now, but the ISO I used wasn't compressed. RE3 is also using CWCheat. Maybe if I try using CWCheat with RE2. EDIT5: Nope... Ultima modifica di Gir489 : 5th January 2007 alle 06:12. |
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