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[Wiimote Mod] GlovePIE e Script
Grazie a Glovepie, un programma che permette di utilizzare il wiimote come un mouse, è ora possibile utilizzare il controller bluetooth anche per altre funzioni grazie appositi script :
Code:
// Carl Kenner's Wiimote Speaker Test script! Version 2 // A = start sound, B = stop sound // Minus = decrease sample frequency // Plus = increase sample frequency // It takes a short time to start (due to delays built into Poke) // Change the next line to set the rate at which sound data is sent // BUT it must be low enough for the wiimote to respond to the B button // it may depend on your PC speed. Must be at least 91 for freq 13. pie.FrameRate = 120 Hz if not var.initialized then var.freq = 13 // Set sample rate = 3640 Hz (so computer can keep up) var.volume = 0x40 // volume = 40 ??? Seems to be about max debug = var.freq var.initialized = true end if if var.On and (not Wiimote.One) and (not Wiimote.Two) then // Report 18, send 20 bytes, square wave, 1/4 sample rate freq WiimoteSend(1, 0x18, 20 shl 3, 0xCC,0x33,0xCC,0x33,0xCC,0x33,0xCC,0x33,0xCC,0x33, 0xCC,0x33,0xCC,0x33,0xCC,0x33,0xCC,0x33,0xCC,0x33) else if var.On and Wiimote.One then // Report 18, send 20 bytes, square wave, 1/2 sample rate freq WiimoteSend(1, 0x18, 20 shl 3, 0xC3,0xC3,0xC3,0xC3,0xC3,0xC3,0xC3,0xC3,0xC3,0xC3, 0xC3,0xC3,0xC3,0xC3,0xC3,0xC3,0xC3,0xC3,0xC3,0xC3) else if var.On and Wiimote.Two then // Report 18, send 20 bytes, square wave, 1/8 sample rate freq WiimoteSend(1, 0x18, 20 shl 3, 0xCC,0xCC,0x33,0x33,0xCC,0xCC,0x33,0x33,0xCC,0xCC, 0x33,0x33,0xCC,0xCC,0x33,0x33,0xCC,0xCC,0x33,0x33) end if if pressed(Wiimote.A) then // Enable Speaker Wiimote.Report14 = 0x04 | Int(Wiimote.Rumble) // Mute Speaker Wiimote.Report19 = 0x04 | Int(Wiimote.Rumble) // Write 0x01 to register 0xa20009 WiimotePoke(1, 0x04a20009, 0x01) // Write 0x08 to register 0xa20001 WiimotePoke(1, 0x04a20001, 0x08) // Write 7-byte configuration to registers 0xa20001-0xa20008 WiimotePoke(1, 0x04a20001, 0x00) WiimotePoke(1, 0x04a20002, 0x00) WiimotePoke(1, 0x04a20003, 0x00) WiimotePoke(1, 0x04a20004, var.freq) WiimotePoke(1, 0x04a20005, var.volume) // 40 WiimotePoke(1, 0x04a20006, 0x00) WiimotePoke(1, 0x04a20007, 0x00) // Write 0x01 to register 0xa20008 WiimotePoke(1, 0x04a20008, 0x01) // Unmute speaker Wiimote.Report19 = 0x00 | Int(Wiimote.Rumble) var.On = true end if if pressed(Wiimote.B) then var.On = false Wiimote.Report19 = 0x04 | Int(Wiimote.Rumble) // Mute Speaker Wiimote.Report14 = 0x00 | Int(Wiimote.Rumble) // Disable speaker end if if pressed(Wiimote.Plus) then var.freq-- debug = var.freq // Mute Speaker Wiimote.Report19 = 0x04 | Int(Wiimote.Rumble) // Write 0x01 to register 0xa20009 WiimotePoke(1, 0x04a20009, 0x01) // Write 0x08 to register 0xa20001 WiimotePoke(1, 0x04a20001, 0x08) // Write 7-byte configuration to registers 0xa20001-0xa20008 WiimotePoke(1, 0x04a20001, 0x00) WiimotePoke(1, 0x04a20002, 0x00) WiimotePoke(1, 0x04a20003, 0x00) WiimotePoke(1, 0x04a20004, var.freq) // max volume? WiimotePoke(1, 0x04a20005, var.volume) WiimotePoke(1, 0x04a20006, 0x00) WiimotePoke(1, 0x04a20007, 0x00) // Write 0x01 to register 0xa20008 WiimotePoke(1, 0x04a20008, 0x01) // Unmute speaker Wiimote.Report19 = 0x00 | Int(Wiimote.Rumble) end if if pressed(Wiimote.Minus) then var.freq++ debug = var.freq // Mute Speaker Wiimote.Report19 = 0x04 | Int(Wiimote.Rumble) // Write 0x01 to register 0xa20009 WiimotePoke(1, 0x04a20009, 0x01) // Write 0x08 to register 0xa20001 WiimotePoke(1, 0x04a20001, 0x08) // Write 7-byte configuration to registers 0xa20001-0xa20008 WiimotePoke(1, 0x04a20001, 0x00) WiimotePoke(1, 0x04a20002, 0x00) WiimotePoke(1, 0x04a20003, 0x00) WiimotePoke(1, 0x04a20004, var.freq) // max volume? WiimotePoke(1, 0x04a20005, var.volume) WiimotePoke(1, 0x04a20006, 0x00) WiimotePoke(1, 0x04a20007, 0x00) // Write 0x01 to register 0xa20008 WiimotePoke(1, 0x04a20008, 0x01) // Unmute speaker Wiimote.Report19 = 0x00 | Int(Wiimote.Rumble) end if Stay Tuned!
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